Culture Feature

The 10 Best Mega Man Games of All Time

The platform series was born on this day in 1987

Mega Man Battle Network

Mega Man Battle Network

On this day in 1987, a playful little blue robot named Mega Man debuted around the world.

Armed with a gun for an arm, the Mega Man series would become insanely popular among platformer and action-RPG junkies and would spawn 50 additional games, a handful of TV, anime, comic, and film adaptations.

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Marvel/ Square Enix/ Verizon

There's such a thing as good video game downloadable content (DLC).

Sure, it's exceedingly rare, but The Witcher 3 and Ghost of Tsushima prove that DLC can actually be used to vastly expand upon a game instead of just milking players for cash. But those are the exception. From essential story content to entire characters locked behind paywalls at launch, bad DLC is the rule, and unfortunately, it's a race to the bottom. Here are the worst of the worst:

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Gaming

PlayStation to Release Mini Version of Original Model

This tiny console will only be $100 and come with 20 games

Once again, nostalgia wins out — this time with the PlayStation Classic.

This new bite-sized console is only half as big as the original PlayStation and comes with the standard gray color scheme and classic PlayStation logo. The console — which is only $100 — will come with 20 classic games that'll be released on December 3. Early Christmas gift, anyone?

Sony announced that the first five games will come preloaded on the device and will include titles such as "Final Fantasy VII," "Wild Arms," "Tekken 3," "Ridge Racer Type 4," and "Jumping Flash." However, these are only teasers as they're keeping the other 15 secret — but allow us to speculate and predict which other games will be released with the Classic.

"Spyro the Dragon"

Spyro was released on Sep. 10, 1998 for the original PlayStation console — the user played as a small purple dragon that went around the world to free his friends from crystal prisons. Spyro would be transported to these worlds via portals in hopes of finally defeating the final boss, Gnasty Gnorc.

"Tony Hawk's Pro Skater"

There's got to be at least one game from the famous skateboarder, Tony Hawk — the first Pro Skater was released on Aug. 31, 1999 and instantly became a favorite. The player performs different skate tricks in the game, often obtaining more points for more complex tricks. Characters included Tony Hawk, Bob Burnquist, and Kareem Campbell among others.

"Resident Evil"

The first "Resident Evil" game came out in 1996 and was Capcom's best-selling debut game. The user either chose to play as Chris Redfield or Jill Valentine as they scoured Racoon City in hopes of finding their disappeared S.T.A.R.S. team members — instead, they come across the undead!

"Tomb Raider"

Released in 1996, the first "Tomb Raider" follows the adventures of Lara Croft, an English archaeologist with comical proportions. The player follows her as she picks apart the earth, uncovering secrets and discovering treasures — like the Scion in the Tomb of Qualopec.

"Crash Bandicoot"

First released in 1996, "Crash Bandicoot" is a fox-like character whose goal is to stop Doctor Neo Cortex and henchman Doctor Nitrus Brio from world domination. He also has a girlfriend — Tawna, a female bandicoot. The user can attack enemies from humps and spinning attacks and can also lose lives in the process.

These are only speculations of course, but who knows? Maybe PlayStation will put all of them in the console — old video games like Atari are making comebacks now with hipsters and nostalgic millennials so this is a pretty good business move.


Amber Wang is a freelancer for Popdust and various other sites. She is also a student at NYU, a photographer and intern at the Stonewall National Monument.


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Gaming

VIDEO GAY-MER | A short list of trans characters in video games.

From Birdo to Crem, trans characters do exist in games.

Trans visibility in video games is so not-talked about. People toot their own horns about having queer characters in their games, but I can count on my hand how many well-known trans characters I've actually seen in gaming. It's a travesty! Gays and lesbians, while they do not have a lot of characters, at least have a good and growing amount. It's even the same for bisexuals (even though half the time they never actually say they're bisexuals).

So, what's the deal with trans characters in gaming? Are they just never going to have characters? Well, no, they do have a very small few. And honestly, except for a few examples, these characters are either inconsequential, villains, or played off as some sort of joke. It's hard, especially when you're part of a community that mostly consists of cis, straight, men who really don't like the diversity. (Hello, gamergate, anyone?)

Still, trans characters do exist - and I think they deserve to be showcased somewhere. And I'm only sticking to characters that I know are trans. So, characters that are genderless or androgynous characters are out of the running. If you know any other characters, please tell me as I'd love to keep updating list. To show the good and the bad, so we can see what works and what really, really, really needs to stop:

Birdo - Super Mario Bros. 2

Here's the deal with Birdo - most people can't really decide what they want her gender to be. Originally, she was originally named Ostro and her description said, "He thinks he's a girl and he spits eggs from his mouth," according to the Super Mario Bros. 2 handbook. And eventually, all mentions of Birdo's "gender confusion" was erased from the game. Still, characters in later series would mention how it was strange that Birdo had a male body. Oh, and she is also Yoshi's girlfriend in some games.

I don't know how to feel about Birdo. Part of me definitely feels like Ostro was originally supposed to be a joke - and in that game you did kill her. So, while that's not ideal, Birdo did appear in later series as a not-so-negative character. So, there you have it? I guess?

While it's not the best - Birdo is technically the first trans character in gaming. So, much like Vivian in Moonmist - she has to count for something right?

Poison - Final Fight

Poison is another character that is definitely controversial. Poison wasn't originally intended to be a trans character - she was supposed to be a female character. But, the developers didn't think it would look right to hit a woman - so instead they decided to make her trans? It's a really gross sentiment, and I don't like it at all. However, American gamers didn't see her initially, because she was later replaced by two male characters: Billy and Sid.

However, later appearances that Poison made seem to be much more forgiving. The character was definitely trans - but the language around her identity was still really gross. Yoshinori Ono, a producer of Street Fighter IV, said, "Let's set the record straight: in North America, Poison is officially post-op transgender. But in Japan, she simply tucks her business away to look female." And it just bothers me.

So, while Poison has been confirmed as being trans by the producers of the games she's appeared in - I don't feel like that's an incredibly good thing? Although, I have also never seen her in action? Perhaps her character in game is a lot better than the way she's talked about outside of the game.

Krem - Dragon Age: Inquisition

Krem! Kre-e-e-e-e-em! Krem is so unapologetically trans that I was just over the moon when I saw him. BioWare are rock stars in the queer world, and they're doing their best to do be as diverse as possible - and despite how terrible Andromeda was - I think they're doing a good job. Krem is the only trans character I've ever seen in a major video game (or any video game for that matter) that really went the extra mile.

Not only did Krem have a backstory, but he was given an amazing group of people that supported him. That's so important for trans people. I've said it before and I'll say it a million times, positive representations of LGBTQ+ people are so important. They impact people's lives in ways you cannot imagine. That's what makes Krem and the rest of Dragon Age so important.

So, that's all I have for now. Most other characters that I read about were either never stated outwardly as trans, or they were considered genderless. However, I am an imperfect human being and I would love to be proven wrong. So, if you have any more trans characters anywhere - I'd love to see them and add them to this list!

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Listen, I sat down with every intention of playing Monster Hunter: World and loving the hell out of it. It's a game that's beautiful and grand, but this grandiose beauty got lost in the game's playability. I also walked into this game blind - having never played a MH game before in my life. And sure, that definitely hindered my experience - because I know that this series has specific conventions, but that shouldn't matter.

A big game like this should be able to appeal to more than just fans, and obviously it has, but I feel like there are some key issues that need to be addressed. While the world is beautiful, and the character designs are fun and funky, it gets screwed over by clunky fight controls that overshadow the game's more innovative moments.

THE GAME

Monster Hunter: World takes place on a continent called The New World, a mostly uninhabited continent filled with a lush, harsh environment. Several fleets have come to the island and created settlements for both research and obviously hunting and tracking the many creatures that inhabit the island. You take control of your Hunter, and along with your Handler, are called with the Fifth Fleet - which has been summoned by the Research Commission.

Upon arrival, you barely survive an encounter with a massive Elder Dragon, Zorah Magdaros, and make it to the settlement of Astera. Once you settle in, you are told that the Fifth Fleet is responsible for figuring what draws the Zorah Magdaros to this lush, new world by tracking it's movements and setting up camp based on where it goes. And by clearing out other hostile monsters, of course.

THE GOOD

There's a lot of good in this game, obviously. It's received massive acclaim upon its release. I think the biggest part has to be the lush world design and the active environments within that world. From the very beginning, I was treated to a world so beautiful and vibrant and got I mesmerized by it. It's very difficult for an open world to feel so alive - and I'm thankful that these guys made it such an important aspect of the game.

I know that when I travel around this world for a hunt - I'm going to interact with an environment that reacts to me, and that matters! It mostly works really well, it makes the hunts very dynamic and if it weren't for the controls - I'd keep singing praises.

Of course, the environments aren't the only thing that this game has going for it. I was surprised at how much I liked the character designs. I'm usually a less-is-more kind of guy - growing up with Enix's out-there designs would do that to you - but there's a certain charm in the way Monster Hunter does things. The big weapons seem small next to the large enemies - and the freedom in the character creator helps you make whatever kind of character you want! It's nice.

THE BAD

The bad part of this game concerns me the most. In a game that revolves Monster Hunting, the controls just need to be better. A lot of this bled through from previous games - and I understand that, and I'm sure that a lot of people have gotten used to them. And obviously a lot of other people have managed to power through - but I just couldn't. From the first fight - I struggled.

I didn't struggle because the game was hard (or harder than a game like this should be), I struggled because the fighting mechanics were annoying. The combo system felt slow and obnoxious - even with the so-called fast movement weapons like the sword and shield.

New controls should be a learning curve, but I feel like there should be a level of intuitiveness that just wasn't there for me. It really breaks the immersion and makes the game less fun, which is unfortunate, because there is a lot of really good stuff here. But games need good controls and I don't think Monster Hunter: World has them.

THE BOTTOM LINE

This game is hit or miss. It was a definite miss for me, and I won't be purchasing my own copy. I'm glad my little brother has his! I do think that some people will find it fun, and the obviously already have, so I'd definitely say rent the game first. In some way? Maybe? But yeah, I didn't enjoy it, because the controls weren't fun.

I don't care how beautiful a game is - it has to be fun.

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