Culture Feature

How the Video Game Industry Still Fails to Market to Girls

"Why don't more women play video games?" You're asking the wrong question. Instead, ask: "Why aren't video games marketed towards more females?"

Christmas morning, 1994: I woke up with the sort of excitement most 6-year-old girls do.

But I wasn't excited to find gender-stereotypical presents such as Barbie dolls. I wanted the Sega Genesis video game system. I didn't get it...but my brother did.

I was crushed, but not surprised. My brother and I shared an equal love for playing video games; but the conundrum was that I was a girl—and in the early '90s, people weren't accustomed to video games being a girl's thing.

Skip forward 26 years later, and as a mother of two girls, I've realized that not much has changed.

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