After making an error on the runway, the actor's fitness to fly planes is being questioned
Actor and avid pilot Harrison Ford came under FAA investigation this week, after making an error on the runway at Hawthorne airport in Southern California.
The Indiana Jones actor has been in the process of updating his pilot's license so he can participate in relief efforts—delivering supplies and equipment when there's urgent need. It's a noble goal, but it won't happen if the FAA determines that this latest incident is cause for concern.
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Pro Skater 2, Skate 3, these skating games defined a generation
There was a special thrill that came from watching a pixelated Steve-O ride a mechanical bull through the streets of Barcelona.
From Nigel Beaverhausen to Bigfoot and Shrek, Steve-O was only one of the many crude unlockable characters available in Tony Hawk's Underground 2. Nailing trick combos as ludicrous as "Yee Haw + Acid Drop + grind + bull air," Tony Hawk's Underground 2 was not a game for those who couldn't suspend their disbelief, but that was always the anthology's charm. Kids who followed the series from its birth in 1999 were drawn to the game for its abundance in stupidity; exploring Area 51 in Pro Skater 1 or watching Spider-Man shred across audacious ramps in Pro Skater 2. In Underground 2, we'd send our avatars to the brink of death for no reason other than that it was fun to hear their bones crack.
Skating video games have a special place in the heart of '90s babies, mostly because the last few years have spawned no skater games that truly exemplify the genre's excellence. Pro Skater 5 was one of the most disappointing releases of all time, and 2018's Skate Jam is merely a hollow phone game with awkward controls.
However, hope was recently restored, as EA finally announced Skate 4 back in June. But thanks to COVID, it will be a long time before the project sees the light of day. As skate-enthusiasts continue to wait ever so patiently for Skate 4, let's revisit some of the best skating games that defined countless childhoods.
Tony Hawk's Pro Skater 2
While Pro Skater 1 is a certified classic, the nuanced details its sequel added made it one of the greatest video games ever to exist. The graphics were lush for a Playstation game, each of the massive sandbox levels containing minute details like graffiti and hidden areas, and the newly-unveiled create-a-character and skate-park editor modes provided players with an overabundance of customizable features that would go on to define the rest of the series. Playing alongside your friends in your own curated skate park was fantastic, ripping across them in the hopes they'd topple over mid-trick.
The soundtrack, which included a fantastic roster of Rage Against the Machine, Anthrax, and Bad Religion, was pure adrenaline. As a majority of game developers turned their attention to the imminent PS2 release, Pro Skater 2 was one of the last great games to honor its predecessor.
Just to clarify, Skate 1 and 2 were fantastic games, the latter just featured a lot of unnecessary bloat, such as the impossible "S.K.A.T.E." mimicry challenges and crap A.I., that distracted from the project's highlights. But for EA's (seemingly) final installation in the series, Skate 3 ditched the excess in favor of what it was known for: fluid, realistic skating mechanics, slick visuals, endless tricks, and fantastic creation tools.
While the game was criticized by some for not bringing anything fresh and new to the table, Skate 3 remains one of the most well-balanced games in the series. It caters to both newcomers and devotees alike. Gone are the security guards who would frustratingly chase you away from government buildings in Skate 2; and instead, as a decorative "pro skater" at the beginning of the game, the world is your oyster. Everywhere is free to explore, which may hinder a certain feeling of progress, but Skate 3 makes up for it with its surprising variety of challenges, sexy visuals, and massive trick catalog–and let us not forget the "Hall of Meat."
Tony Hawk's Underground 2
One can barely call THU 2 a skating game. The single-player campaign opens with your curated avatar being kidnapped by two people in hockey masks. He is brought to a dark room alongside other pro skaters like Bob Burnquist and Eric Sparrow. Bam Margera and Tony Hawk are revealed to be the captors and explain their plan for a "sick-as-hell" around-the-world "World Destruction Tour."
The objective is simple: to travel around the world to pillage and destroy and become a sweet ripper in the process. It's absurd, and the game is often panned by skating buffs for its insanely unrealistic game mechanics.
But for those who don't take themselves too seriously, THU 2 was a rip-roaring good time. It had varietal game modes, copious character creation options, and watching your character snap their board in half after activating the post-trick-fail "freak out" function was a hoot. The game leaned fully into its ridiculousness, and the payoff was rich for those who needed the lighthearted escape.
Praised for being the most authentic skater game ever made, Session is an indie PC gem that shouldn't be played for those looking just to rip around. It follows a similar flick-stick mechanic to the Skate series but is much more difficult. It matches a foot to each stick so that to land a simple kickflip, you have to make sure both sticks do the right flicks.
It's a simple mechanical tweak that makes for a frustrating few hours of gameplay, but for those patient enough to learn a few tricks, the system can make even the simplest manual feel satisfying as hell. Speed, angle, stance, timing, and rotation need to be accounted for if you want to land some tricks, but for those willing to traverse Session's beautiful landscapes, the game is one of the most absorbing skate games in recent memory, and could potentially be as impactful to kids today as Skate was for us.
The FCC Received 1,312 Super Bowl Halftime Complaints from People Who've Never Heard of the Internet
"We ... had our eyeballs molested," and other highlights.
The Federal Communications Commission is responsible for monitoring broadcast media, enforcing its guidelines on "obscene, indecent, and profane content," and fielding complaints from the public.
In the case of the Super Bowl halftime show, a Freedom of Information Act request from WFAA in Dallas, Texas revealed that the FCC had received more than 1,300 complaints, many of which called for fines to be levied against Fox, NBC, the NFL, or the performers themselves. While the complainants obviously have the right to express their distaste for the sexually suggestive performance that interrupted their three-hour marathon of CTE-inducing violence, many of their concerns were touchingly naïve.
Many viewers felt that J. Lo and Shakira's dancing amounted to pornographic material, with one Wyoming viewer stating that the show "would have been considered soft porn not many years ago." A Maine viewer, describing himself as "a father of 2 teen girls," said, "That 'show' should have been reserved for late night cable TV." Another person in Tennessee complained that, "I do not subscribe to The Playboy Channel, we do not buy porn for $20 a flick, we simply wanted to sit down as a family and watch the Super Bowl… we expected to watch football and a quick concert but instead had our eyes molested."
Leaving aside what it means to have your eyes molested, that latter comment seems particularly illustrative of the disconnect between many of these complaints and the reality of our interconnected society. The idea that pornography is confined to specialty cable channels and feature length films that cost $20 is so sweetly outdated that it's almost satirical. In 2004—when the FCC was overwhelmed with the furor of more than 200,000 complaints that Janet Jackson's "wardrobe malfunction" during the halftime show had exposed children to the appalling sight of most of a woman's breast—young Internet users were already assaulting each other with links to disturbing so-called shock sites, like "Goatse," "Lemon Party," and others that should likewise never be Googled.
But at that time the phenomenon was still fairly new, and the lack of awareness more forgivable. Today—more than a decade after the advent of "2 Girls 1 Cup"—estimates place the proportion of Internet content that is pornographic somewhere around 10%, and there is a virtually endless availability of videos and images that are far more offensive than "Goatse." Even restricted platforms like Instagram and Youtube offer much more sexually explicit content—much of it featuring former Disney stars—than anything in the halftime show.
On top of that, the prevalence of "sexting" among adolescents means that in many cases there is no company or platform to complain to—young people are exposing each other to sexually explicit material. It may be that these parents were not so much uncomfortable with the idea that their children were being made aware of the existence of sex, but with the fact that they happened to be in the room together while it happened.
The good news is that the proliferation of internet porn has given us a lot of information on the subject, and there is little evidence to suggest that this kind of exposure is damaging to young viewers' psychological development, or that it leads to sexually risky behavior. So while it's understandable that a viewer in Arkansas would say, "I don't want my kids imitating that behavior," they can probably rest easy knowing that their children will neither take up pole dancing, nor start recreationally slamming into one another in disputes over balls.
In reality, while the idea of acknowledging sex may make them uncomfortable, many of these parents could probably learn a lot from having the sex-talk with their kids, as their confusion seemed to go much deeper than assumptions about pornography and cable TV. Many seemed to mistake J. Lo's flesh-tone bodysuit for actual nudity, and several complaints betrayed deeply confused understandings of the terms "striptease," "orgy," and "masturbation," that any modern teen could probably help to clarify. Here are some highlights:
"It was indecent and inappropriate - with crotch grabbing, cameras zooming in on aforementioned crotch grabbing, a pole dance in a barely-there outfit, and other raunchy acts performed above a group of dancers imitating an orgy. [sic]"
"JLo was not only wearing a thong but bent over and showed her whole butt to the camera. Also, FOX cameramen kept zooming in on her crotch throughout her performance AND at one point her backup dancers were simulating an orgy while she writhed around on a stripper pole. [sic]"
Pictured: Not what an orgy looks like Jeff Kravitz/FilmMagic
"The Superbowl halftime show was pure filth and not suitable for on air broadcast. Pole dancing, crotch grabbing, simulated sex acts, and even a brief masturbation by J-low all beamed into our family TV room! [sic]"
"JLo did a striptease pole dance while barely-dressed backup dancers simulated an orgy underneath her [sic]"
"1. exposing practically naked backside (looked like thong with leather straps in place?? and crotch area in the camera while gyrating in a sexual manner. This went on for quite some time of the performance. 2. coming down a stripper's pole doing a striptease practically naked, hardly anything on clothes-wise, same with the dancers depicting an orgy-type of activity. It was disgusting!! [sic]"
"They had stripper poles and on stage masturbation on display. [sic]"
"Allowing soft porn with stripper poles and assholes being shown when children are watching. Totally inappropriate!!! Jennifer Lopez did not need to bring her stripper movie and outfits to the Super Bowl. Thanks for supporting porn! [sic]"
"The half time shows need to have tv ratings as it is not appropriate family viewing to see pole dancing, crotch grabbing and extreme booty shaking. [sic]"
Pictured: Extreme Booty Shaking Jeff Kravitz/FilmMagic
"The Super Bowl halftime show was 100% pornography w women mimicking masturbation in close up crotch shots, imitating sex acts with men while twerking with bare bottoms. [sic]"
It seems unlikely that the FCC will be compelled to take legal action—nor should they—but it's actually kind of nice to see such heartwarmingly sheltered perspectives shared with the world. It's like visiting a historical reenactment village, or imagining the kind of scandals that caused fainting spells at Victorian dinner parties. We hope you never change, FCC complainers—and that you never check your loved ones' search history.
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