While the racism is clear to fans, the producers still try to cover it up in editing.
Three people of color left the Big Brother house on the same night amidst blatant racism and all sorts of other nasty behavior from the other contestants.
CBS' reality mainstay follows a group of houseguests stuck together in a house full of cameras as they compete for a monetary prize. To truly live up to the Orwellian implications of the title Big Brother, the show streams live footage of the cast 24 hours a day on the CBS All Access app. But what was once a summer guilty pleasure feels extra dirty this year, thanks to racially-charged bullying and disgusting comments from half of the show's contestants. But what's just as bad as the racism in the house is the producers' attempts to ignore it.
Racial lines were drawn from day one, when Camp Director Jackson selected Jess, a Latina woman, David, an African American, and Ovi, a Bangladeshi American, for possible banishment. Later, David, Ovi, and Kemi, a black female, were the first evicted and sent to Camp Comeback, a twist that allowed them to remain in the house to await a chance to re-enter the game. Viewers certainly noticed the race-based decisions of those in power. David went so far as to say, "Camp Comeback is looking real colorful," causing the live feeds to quickly switch off him.
Jack and Jackson, two physically fit white dudes, remain the two biggest problems. On the feeds, Aquaman-wannabe, Jack, was caught saying, "F**king Kemi makes me want to stomp a f**king mud hole through her chest." Jackson said he wanted to "cut this tumor out of us because she's a cancer on the house." What did Kemi do to deserve this treatment? She simply existed. But instead of showing footage in the episodes of Jack calling her "dogsh*t," "toxic," and a "f**king maggot," producers aired a clip of the Jacks insincerely comforting Kemi.
Jack calls Kemi a bitch and dog shit #BB21 #BBLF https://t.co/t1tmfTptYO— Duke the Duck (@Duke the Duck)1562826627.0
The show's production team is breaking a sweat trying to give Jack and Jackson glorified nice-guy edits, repeatedly refusing to acknowledge their racist overtones. The hate seems to be contagious, as many other houseguests are guilty of similar behavior. After David temporarily exited on Day 1, houseguests reamed him for being "a villain," "terrifying," "intimidating," and "disrespectful." David was only in the house for a few hours, yet the hate machine churned against him. And then there's Nick, a children's therapist, who said he wanted to spit in Kemi's face because "she's a piece of sh*t." Think this will make it on air? Don't hold your breath.
BB21 Nick wants to spit on Kemi www.youtube.com
So, when exactly did Big Brother turn into a dumpster fire?
This isn't the first time the show has faced accusations of racism. In 2013, four season 15 houseguests were fired for similar racist behavior. When the episodes' edits reflected what was actually happening, live feed fans felt vindicated that the racism and ugliness they witnessed was finally exposed on national television. When Aaryn Gries was evicted, host Julie Chen Moonves grilled the Texan college student, reading back all the disgusting comments she dished out on the feeds. It was a savage serving of justice. But it's not likely that a similar reckoning will happen in BB21. Kemi, David, and Ovi deserve better.
Adding salt to the wound, producers tried to manipulate Kemi to act like a racist stereotype. Kemi told other houseguests, "I think I'm portrayed as a bitch. One-hundred percent. They were like, 'Oh, why don't you, like, wag your finger and be like, 'Uh uh girlfriend.' I'm like, 'I don't even talk like that,' I literally don't talk like that, so, like, what are you trying to do?"
@emoblackthot @CBSBigBrother kemi talking about a producer who wanted her to "act black" https://t.co/WdMdnkCTwr— moodydemon (@moodydemon)1562985511.0
On the feeds, Kemi was sweet, hilarious, and loyal to her friends, yet the show worked overtime to paint her as a villain to excuse the other houseguests' racist behavior and opinions. If disliking someone's cooking and putting her water bottle in the fridge are reasons for this much hate, then this is a cruel world.
Im still waiting for the following clips #BB21 1: Nick saying he’d spit on Kemi 2: Jack Acting Like a monkey in re… https://t.co/yL2VAUxaKW— Danny Stavens (@Danny Stavens)1563413379.0
@CBSBigBrother I’m refuse to give you all any of my views. Demanding kemi to act more “ghetto” in the DR? Editing t… https://t.co/QS8Int6NtI— Cardibree (@Cardibree)1562556742.0
After this season, I am DONE with Big Brother. They give racists the good edits but make the poc on this show the v… https://t.co/WciiC7VmRZ— Destiny 🌟//KEMI FOR AFP!!! (@Destiny 🌟//KEMI FOR AFP!!!)1562809983.0
Really disgusted that producers didn’t show any of the shit Jack and Michie said about Kemi but tried to portray Ke… https://t.co/1wTCK84o8c— Hermit Hattie (@Hermit Hattie)1562938822.0
Even former houseguests are stepping up. Audrey Middleton (the show's first trans contestant), recently called the show a "completely corrupt operation," tweeting, "They protect the worst individuals on the show and undermine the edits of the minorities because they need people to keep watching. They can't exploit the Jacks because they need to be likable for the long game to retain viewership. They represent those that suit them. If you don't, they will discredit, sabotage, and exploit those who they deem lesser than to limit their voice."
If the show is a microcosm of American society, it's clear we have a long way to go towards equality. While you can't always control what people say or do inside a pressure cooker like the Big Brother house, purposely altering the narrative or changing the context of houseguest's character isn't editing magic, it's unethical deception. As the novel 1984 warns, Big Brother is always watching. But heads up, Big Brother, so are we.
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The PlayStation 1 era of video games, lasting from 1995 until the PlayStation 2's release in 2000, was defined by its JRPGs.
Unlike most other genres of the era, Japanese role-playing games were largely story-based, weaving epic tales that proved video games could be more than just mindless diversions. Gameplay typically revolved around turn-based combat, relying more on tactics than hand-eye coordination. Due to their reliance on plot and menu-based mechanics, many JRPGs stand the test of time even after decades of graphical improvements. Let's take a look at nine of the best JRPGs that the PS1 had to offer.
Final Fantasy 7, Final Fantasy 8, and Final Fantasy 9<img lazy-loadable="true" src="https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8yMzUyNjgxMC9vcmlnaW4uanBnIiwiZXhwaXJlc19hdCI6MTY0MTUyOTk2M30.e05q_Fr-JXf46sYXCv2P0gzFJ_PPmuqSIaxHG3-5Akg/img.jpg?width=980" id="dfc99" class="rm-shortcode" data-rm-shortcode-id="8a3f28c9c4dec7e8fea12d81237bdfb0" data-rm-shortcode-name="rebelmouse-image" alt="Final Fantasy 7" />
Square Enix<p>Let's just get the obvious out of the way first. <em>Final Fantasy 7</em>, <em>Final Fantasy 8</em>, and <em>Final Fantasy 9</em> rank amongst the most beloved games history. <em><a href="https://www.popdust.com/how-final-fantasy-vii-remake-redefines-what-a-remake-can-be-2645973706.html" target="_blank">Final Fantasy 7</a> </em><a href="https://www.popdust.com/how-final-fantasy-vii-remake-redefines-what-a-remake-can-be-2645973706.html">redefined what a video game could be for an entire generation of gamers</a>, while <em>Final Fantasy 8 </em>and <em>Final Fantasy 9</em> took big risks, shifting their game mechanics enough to feel completely distinct from every other game that came before them and overshadowing pretty much every other game on the PS1. If you like video games in general, all three of these are must-plays. If you've already played them, they most likely rank amongst your favorites already.</p>
Lunar 2: Eternal Blue<img lazy-loadable="true" src="https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8yMzUyNjgxMy9vcmlnaW4uanBnIiwiZXhwaXJlc19hdCI6MTY1NTcxMTEzMX0.RHOv48sXCc4tJrqp190WdWdOSybNaTCo-eds-zLpcxA/img.jpg?width=980" id="378f9" class="rm-shortcode" data-rm-shortcode-id="1932ee8092fe2272ca693bf8319991d4" data-rm-shortcode-name="rebelmouse-image" alt="Lunar 2 Eternal Blue" />
Entertainment Software<p>Featuring fantastic character designs, full-blown anime cutscenes, and one of the best soundtracks in any video game ever, <em>Lunar 2: Eternal Blue </em>easily deserves far more recognition than it gets. <em>Lunar 2</em>'s gameplay is classic RPG perfection, with each party members' play style feeling incredibly distinct (one of them is a gambler, and his best move hinges on a dice roll). It also had a <a href="https://www.amazon.com/Lunar-Eternal-Complete-Official-Strategy/dp/0966299337" target="_blank">gorgeous hardcover guidebook</a> that would run you a few hundred dollars if you were to buy it nowadays.</p>
The Legend of Dragoon<img lazy-loadable="true" src="https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8yMzUyNjgyMS9vcmlnaW4uanBnIiwiZXhwaXJlc19hdCI6MTYzOTk1MzA5OH0.2mlVO0qY1KYgdCCqyl1zgkhgEsZ2OaMcKH1i9YF51cE/img.jpg?width=980" id="82d26" class="rm-shortcode" data-rm-shortcode-id="e102d36c0b23d3d3321496d73a1153dd" data-rm-shortcode-name="rebelmouse-image" alt="Legend of Dragoon" />
Sony<p>Culturally eclipsed by the release of <em>Final Fantasy 8</em>, <em><a href="https://www.popdust.com/video-games-remakes-2646360023.html" target="_blank">Legend of Dragoon </a></em><a href="https://www.popdust.com/video-games-remakes-2646360023.html">never achieved the mainstream success of its contemporary</a>, but nevertheless picked up a cult following that sings the games praises even to this day. Alongside a great story, the best part about <em>Legend of Dragoon</em> was its Dragoon Transformation mechanic, whereby your characters could temporarily transform into legendary winged warriors with enhanced move-sets and powerful special attacks.</p>
Xenogears<img lazy-loadable="true" src="https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8yMzUyNjgyNy9vcmlnaW4ucG5nIiwiZXhwaXJlc19hdCI6MTY0Mzk1NTUzOX0.VqokfSxeeZ_nAtZWXgJSAXwd3tdE0iPXv9wkPte92NQ/img.png?width=980" id="d95b8" class="rm-shortcode" data-rm-shortcode-id="433b7414dcc9a4e392d26c5c0b4e8a45" data-rm-shortcode-name="rebelmouse-image" alt="Xenogears" />
Square Enix<p><em>Xenogears </em>was the spiritual predecessor to the <em>Xenosaga </em>and <em>Xenoblade </em>games, meaning that it's all about two things: anime and robots. Okay, that's simplifying things a lot. In actuality, <em>Xenogears</em>' plot is amongst the deepest and most complex in any video game, even standing out amidst a genre that prioritizes storytelling. If you like great video game storytelling, there are few games that will ever even come close to <em>Xenogears</em>.<br></p>
Suikoden 2<img lazy-loadable="true" src="https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8yMzUyNjgzMC9vcmlnaW4uanBnIiwiZXhwaXJlc19hdCI6MTYwNDc2OTMxMn0.Jfpuiv6GrqlYsj0O4QG-bAXgqhV7BjTM_LnlkilzbRw/img.jpg?width=980" id="d2c99" class="rm-shortcode" data-rm-shortcode-id="bd841af76e17ce0d8d2759209b61900f" data-rm-shortcode-name="rebelmouse-image" alt="Suikoden 2" />
Konami<p>While <em>Suikoden 2 </em>didn't make a huge splash upon its release, many JRPG fans retrospectively consider it the single-best title of its era. The <em>Suikoden </em>franchise's big gimmick is that, instead of having a roster of five to 10 playable characters, your character roster clocks in at 108. <em>Suikoden 2 </em>makes great use of the variation in its characters, resulting in a game that can be played over and over again in countless different ways. The old-school, 32-bit graphics, which worked against it at the time of its release, have also served to make <em>Suikoden 2</em> game look a lot better than its 3D contemporaries all these years later. As a side note, if you like <em>Suikoden</em>, be sure to check out the <a href="https://www.kickstarter.com/projects/rabbitandbearstudios/eiyuden-chronicle-hundred-heroes/description" target="_blank">Kickstarter for its spiritual successor,</a> <em><a href="https://www.kickstarter.com/projects/rabbitandbearstudios/eiyuden-chronicle-hundred-heroes/description">Eiyuden Chronicle: Hundred Heroes</a></em>.</p>
Persona 2: Eternal Punishment<img lazy-loadable="true" src="https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8yMzUyNjgzNi9vcmlnaW4ucG5nIiwiZXhwaXJlc19hdCI6MTYxMjg2MzY3M30.J7NW173dRiHByU2pR8CpIuzmV0Dp0EIAa5wY5jjft1g/img.png?width=980" id="fa0bd" class="rm-shortcode" data-rm-shortcode-id="9ec9fc90447cfff8b1dc940aabd48048" data-rm-shortcode-name="rebelmouse-image" alt="Persona 2 eternal punishment" />
Atlus<p>Technically the third <em>Persona </em>title, <em>Persona 2: Eternal Punishment </em>is the sequel to <em>Persona 2: Innocent Sin</em>. <em></em><em>Eternal Punishment</em> improves upon its predecessor's unique gameplay mechanics, specifically the rumor-based system wherein rumors spread throughout the city, changing how your character interacts with other people. This would go on to heavily influence the mechanics of future <em>Persona </em>titles. And yet, unlike the later <em>Persona </em>games, <em>Eternal Punishment</em>'s deeply unsettling art style is still in the same vein of the series it spun off from—<a href="https://www.popdust.com/shin-megami-tensei-2646445668.html" target="_blank">Shin Megami Tensei</a>.<span></span></p>
Final Fantasy Tactics<img lazy-loadable="true" src="https://assets.rebelmouse.io/eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8yMzUyNjg0NS9vcmlnaW4uanBnIiwiZXhwaXJlc19hdCI6MTYwMzg4ODc0NH0.CHSi48sL_MHNXOGzLKXUAlgarEWmrTPfPr8d8PfUhMM/img.jpg?width=980" id="f0688" class="rm-shortcode" data-rm-shortcode-id="4b36f1c1829d0676b59995068ba6a181" data-rm-shortcode-name="rebelmouse-image" alt="Final Fantasy Tactics" />
Square Enix<p>While traditional JRPG combat relies solely on menu-based battle options, Tactical RPGs add on grid-based positioning wherein your units must move around a battlefield in order to confront opponents. These games also typically feature perma-death mechanics, so if a unit dies, they die forever. There have been plenty of great Tactical RPGs over the years, but none have surpassed <em>Final Fantasy Tactics</em>, which boasts an incredible story <em>and </em>the single-coolest unit in any game of its genre—<a href="https://finalfantasy.fandom.com/wiki/Cidolfus_Orlandeau" target="_blank">Thunder God Cid</a>.<em></em></p>
We can celebrate the Boy Who Lived while still advocating for transgender rights.
Today, July 31, 2020, is Harry Potter's 40th birthday.
Harry Potter might be one of the most successful franchises of all time, but Harry's birthday this year comes coded with some recent statements made by J.K. Rowling. The author's xenophobic tweets have made her, arguably, one of the most powerful TERFs—or trans-exclusionary radical feminists—in pop culture today.
Rowling has been known to make some unusual remarks before—remember that time she said Dumbledore was gay, despite having never depicted his sexuality in the books?—but her TERF shenanigans are by far her most infuriating. Last December, Rowling received a wave of backlash after tweeting in support of Maya Forstater, an English woman who lost her job after posting a series of tweets questioning government plans to let people declare their own gender.